Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:KingOfTheHill (UT)
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Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> DeathMatchGame >> KingOfTheHill |
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KingOfTheHill.
Properties
king
Type: Pawn
KingMessage
Type: string
Modifiers: localized
Default value: " is the new king of the hill!"
Default values
Property | Value |
---|---|
BeaconName | "King" |
GameName | "King of the Hill" |
Instance functions
CrownNewKing
function CrownNewKing (Pawn newKing)
Killed
Overrides: DeathMatchGame.Killed