Gah - a solution with more questions. – EntropicLqd

UE1:MasterChunk (UT)

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UT Object >> Actor >> Projectile >> Chunk >> Chunk1 >> MasterChunk
Package: 
UnrealI
This class in other games:
RTNP, U1

MasterChunk.

Properties

bNoExtraChunks

Type: bool


Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Chunk.PostBeginPlay