Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:MercFlare (UT)

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UT Object >> Actor >> Effects >> MercFlare

Contents

Package: 
UnrealI
This class in other games:
RTNP, U1

MercFlare.

Default values[edit]

Property Value
bActorShadows True
bUnlit True
DrawScale 0.75
DrawType DT_Sprite
LifeSpan 0.1
LightBrightness 250
LightCone 128
LightHue 28
LightPeriod 32
LightRadius 30
LightSaturation 32
LightType LT_Steady
RemoteRole ROLE_SimulatedProxy
Style STY_Translucent
Texture Texture'UnrealI.Effects.RocketFlare'
VolumeBrightness 64