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UE1:MiniShellCase (UT)
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Object >> Actor >> Projectile >> UT_ShellCase >> MiniShellCase |
- Package:
- BotPack
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MiniShellCase.
Default values[edit]
Property | Value |
---|---|
bOnlyOwnerSee | True |
DrawScale | 1.2 |
LightType | LT_None |
RemoteRole | ROLE_None |
Events[edit]
HitWall[edit]
simulated event HitWall (Object.Vector HitNormal, Actor Wall)
Overrides: UT_ShellCase.HitWall