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UE1:MiniShellCase (UT)

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UT Object >> Actor >> Projectile >> UT_ShellCase >> MiniShellCase
Package: 
BotPack

MiniShellCase.

Default values[edit]

Property Value
bOnlyOwnerSee True
DrawScale 1.2
LightType LT_None
RemoteRole ROLE_None

Events[edit]

HitWall[edit]

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: UT_ShellCase.HitWall


States[edit]

Ending[edit]