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UE1:MultiMeshMenu (UT)

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UT Object >> UWindowBase >> UWindowList >> UMenuModMenuItem >> MultiMeshMenu
Package: 
MultiMesh

null

Properties[edit]

bForceDefaultMesh[edit]

Type: bool

Modifiers: config

=================================================================[edit]

Default values[edit]

Property Value
MenuCaption "&Force Default Models"
MenuHelp "Use the default (Male Soldier) model instead of any custom models"

Instance functions[edit]

Execute[edit]

function Execute ()

Overrides: UMenuModMenuItem.Execute