My program doesn't have bugs. It just develops random features.
UE1:MultiMeshMenu (UT)
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Object >> UWindowBase >> UWindowList >> UMenuModMenuItem >> MultiMeshMenu |
- Package:
- MultiMesh
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Properties
bForceDefaultMesh
Type: bool
Modifiers: config
=================================================================
Default values
Property | Value |
---|---|
MenuCaption | "&Force Default Models" |
MenuHelp | "Use the default (Male Soldier) model instead of any custom models" |
Instance functions
Execute
function Execute ()
Overrides: UMenuModMenuItem.Execute