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UE1:MultiMeshMenu (UT)

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UT Object >> UWindowBase >> UWindowList >> UMenuModMenuItem >> MultiMeshMenu
Package: 
MultiMesh

null

Properties

bForceDefaultMesh

Type: bool

Modifiers: config

=================================================================

Default values

Property Value
MenuCaption "&Force Default Models"
MenuHelp "Use the default (Male Soldier) model instead of any custom models"

Instance functions

Execute

function Execute ()

Overrides: UMenuModMenuItem.Execute