I'm a doctor, not a mechanic
UE1:Mutator (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Mutator. called by the IsRelevant() function of DeathMatchPlus by adding new mutators, you can change actors in the level without requiring a new game class. Multiple mutators can be linked together.
Properties[edit]
DefaultWeapon[edit]
NextMutator[edit]
Type: Mutator
Functions[edit]
Events[edit]
PreBeginPlay[edit]
event PreBeginPlay ()
Overrides: Actor.PreBeginPlay
Other instance functions[edit]
AddMutator[edit]
function AddMutator (Mutator M)