My program doesn't have bugs. It just develops random features.
UE1:OEMEnd (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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OEMEnd.
Properties
Toucher
Type: PlayerPawn
Default values
Property | Value |
---|---|
bCollideActors | True |
bStatic | False |
CollisionHeight | 50.0 |
CollisionRadius | 50.0 |
Events
Timer
event Timer ()
Overrides: Actor.Timer
Touch
event Touch (Actor Other)
Overrides: Actor.Touch