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UE1:PlayerPawn exec functions (UT)

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UT Object >> Actor >> Pawn >> PlayerPawn (exec functions)

Contents

PlayerPawn exec functions in other games:
RTNP, U1
Other member categories for this class:
instance functions, internal variables, states

Exec functions[edit]

ShowUpgradeMenu[edit]

exec event ShowUpgradeMenu ()


ActivateHint[edit]

exec function ActivateHint ()


ActivateInventoryItem[edit]

exec function ActivateInventoryItem (Class InvItem)


ActivateItem[edit]

exec function ActivateItem ()


ActivateTranslator[edit]

exec function ActivateTranslator ()


AddBots[edit]

exec function AddBots (int N)


Admin[edit]

exec function Admin (string CommandLine)


AdminLogin[edit]

exec function AdminLogin (string Password)


AdminLogout[edit]

exec function AdminLogout ()


AllAmmo[edit]

exec function AllAmmo ()


AltFire[edit]

exec function AltFire (optional float F)


AlwaysMouseLook[edit]

exec function AlwaysMouseLook (bool B)


Amphibious[edit]

exec function Amphibious ()


BehindView[edit]

exec function BehindView (bool B)


CallForHelp[edit]

exec function CallForHelp ()


CauseEvent[edit]

exec function CauseEvent (name N)


ChangeCrosshair[edit]

exec function ChangeCrosshair ()


ChangeHud[edit]

exec function ChangeHud ()


CheatView[edit]

exec function CheatView (class<ActoraClass)


ClearProgressMessages[edit]

exec function ClearProgressMessages ()


FeignDeath[edit]

exec function FeignDeath ()


Fire[edit]

exec function Fire (optional float F)


Fly[edit]

exec function Fly ()


FOV[edit]

exec function FOV (float F)


FunctionKey[edit]

exec function FunctionKey (byte Num)


GetWeapon[edit]

exec function GetWeapon (class<WeaponNewWeaponClass)


Ghost[edit]

exec function Ghost ()


God[edit]

exec function God ()


Grab[edit]

exec function Grab ()


InvertMouse[edit]

exec function InvertMouse (bool B)


Invisible[edit]

exec function Invisible (bool B)


Jump[edit]

exec function Jump (optional float F)


Kick[edit]

exec function Kick (string S)


KickBan[edit]

exec function KickBan (string S)


KillAll[edit]

exec function KillAll (class<ActoraClass)


KillPawns[edit]

exec function KillPawns ()


LocalTravel[edit]

exec function LocalTravel (string URL)


Mutate[edit]

exec function Mutate (string MutateString)


Name[edit]

exec function Name (coerce string S)


NeverSwitchOnPickup[edit]

exec function NeverSwitchOnPickup (bool B)


NextWeapon[edit]

exec function NextWeapon ()


Pause[edit]

exec function Pause ()


Ping[edit]

exec function Ping ()


PlayerList[edit]

exec function PlayerList ()


PlayersOnly[edit]

exec function PlayersOnly ()


PrevItem[edit]

exec function PrevItem ()


PrevWeapon[edit]

exec function PrevWeapon ()


Profile[edit]

exec function Profile ()


QuickLoad[edit]

exec function QuickLoad ()


QuickSave[edit]

exec function QuickSave ()


RememberSpot[edit]

exec function RememberSpot ()


RestartLevel[edit]

exec function RestartLevel ()


Say[edit]

exec function Say (string Msg)


SetAutoAim[edit]

exec function SetAutoAim (float F)


SetBob[edit]

exec function SetBob (float F)


SetDesiredFOV[edit]

exec function SetDesiredFOV (float F)


SetDodgeClickTime[edit]

exec function SetDodgeClickTime (float F)


SetFriction[edit]

exec function SetFriction (float F)


SetHand[edit]

exec function SetHand (string S)


SetJumpZ[edit]

exec function SetJumpZ (float F)


SetMaxMouseSmoothing[edit]

exec function SetMaxMouseSmoothing (bool B)


SetMouseSmoothThreshold[edit]

exec function SetMouseSmoothThreshold (float F)


SetName[edit]

exec function SetName (coerce string S)


SetProgressColor[edit]

exec function SetProgressColor (Object.Color C, int Index)


SetProgressMessage[edit]

exec function SetProgressMessage (string S, int Index)


SetProgressTime[edit]

exec function SetProgressTime (float T)


SetSensitivity[edit]

exec function SetSensitivity (float F)


SetSpeed[edit]

exec function SetSpeed (float F)


SetViewFlash[edit]

exec function SetViewFlash (bool B)


SetWeaponStay[edit]

exec function SetWeaponStay (bool B)


ShowInventory[edit]

exec function ShowInventory ()


ShowLoadMenu[edit]

exec function ShowLoadMenu ()


ShowMenu[edit]

exec function ShowMenu ()


ShowPath[edit]

exec function ShowPath ()


ShowScores[edit]

exec function ShowScores ()


ShowSpecialMenu[edit]

exec function ShowSpecialMenu (string ClassName)


SloMo[edit]

exec function SloMo (float T)


SnapView[edit]

exec function SnapView (bool B)


Speech[edit]

exec function Speech (int Type, int Index, int Callsign)


SShot[edit]

exec function SShot ()


StairLook[edit]

exec function StairLook (bool B)


Suicide[edit]

exec function Suicide ()


Summon[edit]

exec function Summon (string ClassName)


SwitchCoopLevel[edit]

exec function SwitchCoopLevel (string URL)


SwitchLevel[edit]

exec function SwitchLevel (string URL)


SwitchWeapon[edit]

exec function SwitchWeapon (byte F)


Taunt[edit]

exec function Taunt (name Sequence)


TeamSay[edit]

exec function TeamSay (string Msg)


ThrowWeapon[edit]

exec function ThrowWeapon ()


ViewClass[edit]

exec function ViewClass (class<ActoraClass, optional bool bQuiet)


ViewPlayer[edit]

exec function ViewPlayer (string S)


ViewPlayerNum[edit]

exec function ViewPlayerNum (optional int num)


ViewSelf[edit]

exec function ViewSelf ()


Walk[edit]

exec function Walk ()