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UE1:Predator instance functions (RTNP)

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RTNP Object >> Actor >> Pawn >> ScriptedPawn >> Predator (instance functions)

Instance functions[edit]

AttitudeTo[edit]

function Pawn.EAttitude AttitudeTo (Pawn Other)

Overrides: ScriptedPawn.AttitudeTo


AttitudeToCreature[edit]

function Pawn.EAttitude AttitudeToCreature (Pawn Other)

Overrides: ScriptedPawn.AttitudeToCreature


AttitudeWithFear[edit]

function Pawn.EAttitude AttitudeWithFear ()

Overrides: ScriptedPawn.AttitudeWithFear


BiteDamageTarget[edit]

function BiteDamageTarget ()


CanFireAtEnemy[edit]

function bool CanFireAtEnemy ()

Overrides: ScriptedPawn.CanFireAtEnemy


damageAttitudeTo[edit]

function damageAttitudeTo (Pawn Other)

Overrides: ScriptedPawn.damageAttitudeTo


FindBestPathToward[edit]

function bool FindBestPathToward (Actor desired)

Overrides: ScriptedPawn.FindBestPathToward


GetAllHealth[edit]

function float GetAllHealth ()


GetGroupHealth[edit]

function float GetGroupHealth ()


InMeleeRange[edit]

function bool InMeleeRange (Pawn Other)


NotifyPeers[edit]

function NotifyPeers (name Message, Pawn Other)


PeerNotification[edit]

function PeerNotification (Pawn Instigator, name Message, Pawn Other)


PlayBigDeath[edit]

function PlayBigDeath (name DamageType)

Overrides: Pawn.PlayBigDeath


PlayChallenge[edit]

function PlayChallenge ()

Overrides: ScriptedPawn.PlayChallenge


PlayCock[edit]

function PlayCock ()


PlayDive[edit]

function PlayDive ()

Overrides: Pawn.PlayDive


PlayFearSound[edit]

function PlayFearSound ()

Overrides: ScriptedPawn.PlayFearSound


PlayGutDeath[edit]

function PlayGutDeath (name DamageType)

Overrides: Pawn.PlayGutDeath


PlayHeadDeath[edit]

function PlayHeadDeath (name DamageType)

Overrides: Pawn.PlayHeadDeath


PlayInAir[edit]

function PlayInAir ()

Overrides: Pawn.PlayInAir


PlayLanded[edit]

function PlayLanded (float impactVel)

Overrides: Pawn.PlayLanded


PlayLeftDeath[edit]

function PlayLeftDeath (name DamageType)

Overrides: Pawn.PlayLeftDeath


PlayMeleeAttack[edit]

function PlayMeleeAttack ()

Overrides: ScriptedPawn.PlayMeleeAttack


PlayMovingAttack[edit]

function PlayMovingAttack ()

Overrides: Pawn.PlayMovingAttack


PlayOutOfWater[edit]

function PlayOutOfWater ()

Overrides: Pawn.PlayOutOfWater


PlayPatrolStop[edit]

function PlayPatrolStop ()

Overrides: Pawn.PlayPatrolStop


PlayRightDeath[edit]

function PlayRightDeath (name DamageType)

Overrides: Pawn.PlayRightDeath


PlayRunning[edit]

function PlayRunning ()

Overrides: Pawn.PlayRunning


PlaySwimming[edit]

function PlaySwimming ()


PlayTakeHit[edit]

function PlayTakeHit (float tweentime, Object.Vector HitLoc, int damage)

Overrides: Pawn.PlayTakeHit


PlayTakeHitSound[edit]

function PlayTakeHitSound (int Damage, name damageType, int Mult)

Overrides: Pawn.PlayTakeHitSound


PlayThreatening[edit]

function PlayThreatening ()

Overrides: Pawn.PlayThreatening


PlayTurning[edit]

function PlayTurning ()

Overrides: Pawn.PlayTurning


PlayVictoryDance[edit]

function PlayVictoryDance ()

Overrides: Pawn.PlayVictoryDance


PlayWaiting[edit]

function PlayWaiting ()

Overrides: Pawn.PlayWaiting


PlayWaitingAmbush[edit]

function PlayWaitingAmbush ()

Overrides: Pawn.PlayWaitingAmbush


PlayWalking[edit]

function PlayWalking ()

Overrides: Pawn.PlayWalking


PreSetMovement[edit]

function PreSetMovement ()

Overrides: Pawn.PreSetMovement


RunStep[edit]

function RunStep ()


SetMovementPhysics[edit]

function SetMovementPhysics ()

Overrides: ScriptedPawn.SetMovementPhysics


TakeDamageAndNotifyGroup[edit]

function TakeDamageAndNotifyGroup (int Damage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, name damageType)


TryToDuck[edit]

function TryToDuck (Object.Vector duckDir, bool bReversed)

Overrides: ScriptedPawn.TryToDuck


TweenToFalling[edit]

function TweenToFalling ()

Overrides: Pawn.TweenToFalling


TweenToFighter[edit]

function TweenToFighter (float tweentime)

Overrides: Pawn.TweenToFighter


TweenToPatrolStop[edit]

function TweenToPatrolStop (float tweentime)

Overrides: Pawn.TweenToPatrolStop


TweenToRunning[edit]

function TweenToRunning (float tweentime)

Overrides: Pawn.TweenToRunning


TweenToSwimming[edit]

function TweenToSwimming (float tweentime)

Overrides: Pawn.TweenToSwimming


TweenToWaiting[edit]

function TweenToWaiting (float tweentime)

Overrides: Pawn.TweenToWaiting


TweenToWalking[edit]

function TweenToWalking (float tweentime)

Overrides: Pawn.TweenToWalking


WalkStep[edit]

function WalkStep ()