Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:QueenShield (U1)
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QueenShield.
Default values[edit]
Property | Value |
---|---|
bCollideActors | True |
bNetTemporary | False |
bProjTarget | True |
bUnlit | True |
CollisionHeight | 80.0 |
CollisionRadius | 80.0 |
DrawType | DT_Mesh |
LifeSpan | 5.0 |
LightEffect | LE_NonIncidence |
LightType | LT_TexturePaletteOnce |
Mesh | LodMesh'UnrealI.spot' |
Skin | Texture'UnrealShare.Effects.ExplosionPal3' |
Events[edit]
touch[edit]
event touch (Actor Other)
Overrides: Actor.Touch