Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:QueenShield (U1)

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U1 Object >> Actor >> Effects >> QueenShield
Package: 
UnrealI
This class in other games:
RTNP, UT

QueenShield.

Default values[edit]

Property Value
bCollideActors True
bNetTemporary False
bProjTarget True
bUnlit True
CollisionHeight 80.0
CollisionRadius 80.0
DrawType DT_Mesh
LifeSpan 5.0
LightEffect LE_NonIncidence
LightType LT_TexturePaletteOnce
Mesh LodMesh'UnrealI.spot'
Skin Texture'UnrealShare.Effects.ExplosionPal3'

Events[edit]

touch[edit]

event touch (Actor Other)

Overrides: Actor.Touch