Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:RelicHUDMutator (UT)

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UT Object >> Actor >> Info >> Mutator >> HUDMutator >> RelicHUDMutator
Package: 
Relics

null

Properties[edit]

LastChecked[edit]

Type: float


LastRendered[edit]

Type: float


MyRelic[edit]

Type: Inventory


Events[edit]

PostRender[edit]

simulated event PostRender (Canvas C)

Overrides: Mutator.PostRender