Always snap to grid
UE1:RelicSpawnEffect (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Relics
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Default values
Property | Value |
---|---|
bNetOptional | True |
bUnlit | True |
DrawType | DT_Mesh |
LightBrightness | 210 |
LightEffect | LE_NonIncidence |
LightHue | 30 |
LightRadius | 5 |
LightSaturation | 224 |
LightType | LT_Steady |
RemoteRole | ROLE_SimulatedProxy |
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Tick
simulated event Tick (float Delta)
Overrides: Actor.Tick