Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:RelicSpawnEffect (UT)

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UT Object >> Actor >> Effects >> RelicSpawnEffect
Package: 
Relics

null

Default values

Property Value
bNetOptional True
bUnlit True
DrawType DT_Mesh
LightBrightness 210
LightEffect LE_NonIncidence
LightHue 30
LightRadius 5
LightSaturation 224
LightType LT_Steady
RemoteRole ROLE_SimulatedProxy

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick

simulated event Tick (float Delta)

Overrides: Actor.Tick