Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:RespawningHealth (RTNP)
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Contents
- Package:
- UPak
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RespawningHealth.
Default values[edit]
Property | Value |
---|---|
bRespawnInSP | True |
Mesh | LodMesh'UnrealShare.SuperHealthMesh' |
Events[edit]
BaseChange[edit]
event BaseChange ()
Overrides: UPakHealth.BaseChange
Bump[edit]
event Bump (Actor Other)
Overrides: UPakHealth.Bump