My program doesn't have bugs. It just develops random features.

UE1:RifleRound (U1)

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U1 Object >> Actor >> Inventory >> Pickup >> Ammo >> RifleAmmo >> RifleRound

Contents

Package: 
UnrealI
This class in other games:
RTNP, UT

RifleRound.

Default values[edit]

Property Value
AmmoAmount 1
CollisionHeight 15.0
CollisionRadius 5.0
Mesh LodMesh'UnrealI.RifleRoundM'
ParentAmmo Class'UnrealI.RifleAmmo'
PickupMessage "You got a Rifle Round."
PickupViewMesh LodMesh'UnrealI.RifleRoundM'