I don't need to test my programs. I have an error-correcting modem.
UE1:RotatingMover (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
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RotatingMover.
Properties[edit]
Property group 'RotatingMover'[edit]
RotateRate[edit]
Type: Object.Rotator
Events[edit]
BeginPlay[edit]
event BeginPlay ()
Overrides: Mover.BeginPlay
Tick[edit]
event Tick (float DeltaTime)
Overrides: Actor.Tick
Trigger[edit]
Overrides: Actor.Trigger
UnTrigger[edit]
Overrides: Actor.UnTrigger