My program doesn't have bugs. It just develops random features.

UE1:RotatingMover (UT)

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UT Object >> Actor >> Brush >> Mover >> RotatingMover
Package: 
UnrealShare
This class in other games:
RTNP, U1

RotatingMover.

Properties

Property group 'RotatingMover'

RotateRate

Type: Object.Rotator


Events

BeginPlay

event BeginPlay ()

Overrides: Mover.BeginPlay


Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick


Trigger

event Trigger (Actor other, Pawn EventInstigator)

Overrides: Actor.Trigger


UnTrigger

event UnTrigger (Actor other, Pawn EventInstigator)

Overrides: Actor.UnTrigger