My program doesn't have bugs. It just develops random features.

UE1:ShockBeam2 (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Effects >> ShockBeam >> ShockBeam2
Package: 
BotPack

ShockBeam2.

Default values

Property Value
bFixedRotationDir False
DesiredRotation
Member Value
Roll 0
DrawScale 0.3
Physics PHYS_None
Rotation
Member Value
Roll 0
RotationRate
Member Value
Roll 0
Style STY_Modulated

Events

Timer

simulated event Timer ()

Overrides: ShockBeam.Timer