My program doesn't have bugs. It just develops random features.

UE1:ShortSmokeGen (UT)

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UT Object >> Actor >> Effects >> SmokeGenerator >> ShortSmokeGen
Package: 
UnrealShare
This class in other games:
RTNP, U1

ShortSmokeGen.

Default values

Property Value
BasePuffSize 1.5
RemoteRole ROLE_SimulatedProxy
RisingVelocity 40.0
SmokeDelay 0.12
TotalNumPuffs 10

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


States

Active

Inherits from: SmokeGenerator.Active

Modifiers: auto

Active.Timer

simulated event Timer ()

Overrides: SmokeGenerator.Active.Timer