Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:SinglePlayer (U1)

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U1 Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> SinglePlayer
Package: 
UnrealShare
This class in other games:
RTNP, UT

UnrealGameInfo.

default game info is normal single player

Properties[edit]

StartMap[edit]

Type: string


Default value: "..\maps\Vortex2.unr"

Default values[edit]

Property Value
bHumansOnly True
GameName "Unreal"

Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: GameInfo.PostBeginPlay


Other instance functions[edit]

DiscardInventory[edit]

function DiscardInventory (Pawn Other)

Overrides: GameInfo.DiscardInventory


Killed[edit]

function Killed (Pawn killer, Pawn Other, name damageType)

Overrides: GameInfo.Killed


PlayTeleportEffect[edit]

function PlayTeleportEffect (Actor Incoming, bool bOut, bool bSound)

Overrides: UnrealGameInfo.PlayTeleportEffect