Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:SkaarjBerserker (UT)

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UT Object >> Actor >> Pawn >> ScriptedPawn >> Skaarj >> SkaarjWarrior >> SkaarjBerserker
Package: 
UnrealI
This class in other games:
RTNP, U1

SkaarjBerserker.

Default values[edit]

Property Value
Aggressiveness 0.8
Buoyancy 180.0
ClawDamage 20
CollisionHeight 56.0
CombatStyle 1.0
DrawScale 1.2
Fatness 150
Health 320
LungeDamage 40
Mass 180.0
RotationRate
Member Value
Yaw 50000
Skill 1.0
Skin Texture'UnrealI.Skins.Skaarjw2'
SpinDamage 40
voicePitch 0.3

Instance functions[edit]

AttitudeToCreature[edit]

function Pawn.EAttitude AttitudeToCreature (Pawn Other)

Overrides: Skaarj.AttitudeToCreature


WhatToDoNext[edit]

function WhatToDoNext (name LikelyState, name LikelyLabel)

Overrides: ScriptedPawn.WhatToDoNext