My program doesn't have bugs. It just develops random features.

UE1:SpaceMarine instance functions (RTNP)

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RTNP Object >> Actor >> Pawn >> Bots >> HumanBot >> MaleBot >> SpaceMarine (instance functions)

;Other member categories for this class::states

Instance functions

AttitudeTo

function Pawn.EAttitude AttitudeTo (Pawn Other)

Overrides: Bots.AttitudeTo


Died

function Died (Pawn Killer, name damageType, Object.Vector HitLocation)

Overrides: Pawn.Died


FindCommunicateTarget

function Pawn FindCommunicateTarget ()


FireWeapon

function FireWeapon ()

Overrides: Bots.FireWeapon


GetCommunicateTarget

function Pawn GetCommunicateTarget ()


GetPhrase

function MarineSound GetPhrase ()


MarinesTalk

function bool MarinesTalk ()


MultipleMarineCheck

function bool MultipleMarineCheck ()


PlayChallenge

function PlayChallenge ()

Overrides: HumanBot.PlayChallenge


PlayCrawling

function PlayCrawling ()

Overrides: HumanBot.PlayCrawling


PlayDuck

function PlayDuck ()

Overrides: HumanBot.PlayDuck


PlayDying

function PlayDying (name DamageType, Object.Vector HitLoc)

Overrides: MaleBot.PlayDying


PlayDyingSound

function PlayDyingSound ()

Overrides: Bots.PlayDyingSound


PlayFeignDeath

function PlayFeignDeath ()

Overrides: HumanBot.PlayFeignDeath


PlayFiring

function PlayFiring ()

Overrides: HumanBot.PlayFiring


PlayGutHit

function PlayGutHit (float tweentime)

Overrides: MaleBot.PlayGutHit


PlayHeadHit

function PlayHeadHit (float tweentime)

Overrides: MaleBot.PlayHeadHit


PlayInAir

function PlayInAir ()

Overrides: HumanBot.PlayInAir


PlayLanded

function PlayLanded (float impactVel)

Overrides: HumanBot.PlayLanded


PlayLeftHit

function PlayLeftHit (float tweentime)

Overrides: MaleBot.PlayLeftHit


PlayRightHit

function PlayRightHit (float tweentime)

Overrides: MaleBot.PlayRightHit


PlayRising

function PlayRising ()

Overrides: HumanBot.PlayRising


PlayRunning

function PlayRunning ()

Overrides: HumanBot.PlayRunning


PlaySwimming

function PlaySwimming ()

Overrides: HumanBot.PlaySwimming


PlayTurning

function PlayTurning ()

Overrides: HumanBot.PlayTurning


PlayVictoryDance

function PlayVictoryDance ()

Overrides: Pawn.PlayVictoryDance


PlayWaiting

function PlayWaiting ()

Overrides: HumanBot.PlayWaiting


PlayWalking

function PlayWalking ()

Overrides: HumanBot.PlayWalking


PlayWeaponSwitch

function PlayWeaponSwitch (Weapon NewWeapon)

Overrides: HumanBot.PlayWeaponSwitch


TweenToFighter

function TweenToFighter (float tweentime)

Overrides: HumanBot.TweenToFighter


TweenToRunning

function TweenToRunning (float tweentime)

Overrides: HumanBot.TweenToRunning


TweenToSwimming

function TweenToSwimming (float tweentime)

Overrides: HumanBot.TweenToSwimming


TweenToWaiting

function TweenToWaiting (float tweentime)

Overrides: HumanBot.TweenToWaiting


TweenToWalking

function TweenToWalking (float tweentime)

Overrides: HumanBot.TweenToWalking