Mostly Harmless
UE1:Spinner (RTNP)
Object >> Actor >> Pawn >> ScriptedPawn >> Spinner |
Contents
- 1 Properties
- 2 Instance functions
- 2.1 AdjustToss
- 2.2 BiteDamageTarget
- 2.3 CanFireAtEnemy
- 2.4 PlayBigDeath
- 2.5 PlayChallenge
- 2.6 PlayGutDeath
- 2.7 PlayGutHit
- 2.8 PlayHeadDeath
- 2.9 PlayHeadHit
- 2.10 PlayLeftDeath
- 2.11 PlayLeftHit
- 2.12 PlayMeleeAttack
- 2.13 PlayMovingAttack
- 2.14 PlayRangedAttack
- 2.15 PlayRightDeath
- 2.16 PlayRightHit
- 2.17 PlayRunning
- 2.18 PlayTakeHitSound
- 2.19 PlayThreatening
- 2.20 PlayTurning
- 2.21 PlayWaiting
- 2.22 PlayWalking
- 2.23 RunStep
- 2.24 SetMovementPhysics
- 2.25 SpawnShot
- 2.26 TweenToRunning
- 2.27 TweenToWaiting
- 2.28 TweenToWalking
- 2.29 WalkStep
- 3 States
- Package:
- UPak
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Spinner.
Properties[edit]
Property group 'Sounds'[edit]
Bite[edit]
Type: Sound
Die2[edit]
Type: Sound
Default value: Sound'UPak.Spinner.Die2'
Footstep[edit]
Type: Sound
Default value: Sound'UPak.Predator.step1'
Footstep2[edit]
Type: Sound
Default value: Sound'UPak.Predator.step2'
Property group 'Spinner'[edit]
BiteDamage[edit]
Type: byte
Basic damage done by bite.
Default value: 20
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AccelRate | 500.0 | ||||||||
Acquire | Sound'UPak.Spinner.threat1' | ||||||||
bCanStrafe | True | ||||||||
bGreenBlood | True | ||||||||
bHasRangedAttack | True | ||||||||
Buoyancy | 100.0 | ||||||||
CarcassType | Class'UPak.SpinnerCarcass' | ||||||||
CollisionRadius | 32.0 | ||||||||
CombatStyle | 0.75 | ||||||||
Die | Sound'UPak.Spinner.Die1' | ||||||||
DrawType | DT_Mesh | ||||||||
GroundSpeed | 250.0 | ||||||||
HitSound1 | Sound'UPak.Spinner.hurt1' | ||||||||
HitSound2 | Sound'UPak.Spinner.hurt2' | ||||||||
JumpZ | 128.0 | ||||||||
MeleeRange | 60.0 | ||||||||
Mesh | LodMesh'UPak.Spinner' | ||||||||
RangedProjectile | Class'UPak.SpinnerProjectile' | ||||||||
RotationRate |
|
||||||||
Threaten | Sound'UPak.Spinner.threat2' | ||||||||
TimeBetweenAttacks | 3.5 |
Instance functions[edit]
AdjustToss[edit]
Overrides: ScriptedPawn.AdjustToss
BiteDamageTarget[edit]
CanFireAtEnemy[edit]
Overrides: ScriptedPawn.CanFireAtEnemy
PlayBigDeath[edit]
Overrides: Pawn.PlayBigDeath
PlayChallenge[edit]
Overrides: ScriptedPawn.PlayChallenge
PlayGutDeath[edit]
Overrides: Pawn.PlayGutDeath
PlayGutHit[edit]
Overrides: ScriptedPawn.PlayGutHit
PlayHeadDeath[edit]
Overrides: Pawn.PlayHeadDeath
PlayHeadHit[edit]
Overrides: ScriptedPawn.PlayHeadHit
PlayLeftDeath[edit]
Overrides: Pawn.PlayLeftDeath
PlayLeftHit[edit]
Overrides: ScriptedPawn.PlayLeftHit
PlayMeleeAttack[edit]
Overrides: ScriptedPawn.PlayMeleeAttack
PlayMovingAttack[edit]
Overrides: Pawn.PlayMovingAttack
PlayRangedAttack[edit]
Overrides: ScriptedPawn.PlayRangedAttack
PlayRightDeath[edit]
Overrides: Pawn.PlayRightDeath
PlayRightHit[edit]
Overrides: ScriptedPawn.PlayRightHit
PlayRunning[edit]
Overrides: Pawn.PlayRunning
PlayTakeHitSound[edit]
Overrides: Pawn.PlayTakeHitSound
PlayThreatening[edit]
Overrides: Pawn.PlayThreatening
PlayTurning[edit]
Overrides: Pawn.PlayTurning
PlayWaiting[edit]
Overrides: Pawn.PlayWaiting
PlayWalking[edit]
Overrides: Pawn.PlayWalking
RunStep[edit]
SetMovementPhysics[edit]
Overrides: ScriptedPawn.SetMovementPhysics
SpawnShot[edit]
TweenToRunning[edit]
Overrides: Pawn.TweenToRunning
TweenToWaiting[edit]
Overrides: Pawn.TweenToWaiting
TweenToWalking[edit]
Overrides: Pawn.TweenToWalking
WalkStep[edit]
States[edit]
StartUp[edit]
Inherits from: ScriptedPawn.StartUp
Modifiers: auto
StartUp.SetFall[edit]
Overrides: ScriptedPawn.SetFall (global)
StartUp.SetMovementPhysics[edit]
Overrides: SetMovementPhysics (global)