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UE1:StaticArea (UT)
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Object >> UWindowBase >> UWindowWindow >> StaticArea |
- Package:
- UTMenu
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Properties
bHPanStatic
Type: bool
bVPanStatic
Type: bool
HStaticLoop
Type: bool
HStaticOffset
Type: float
Default value: -32.0
HStaticScale
Type: float
Default value: 1.0
HStaticTexture
Type: Texture
Default value: Texture'UTMenu.Skins.HScreenStatic1'
HStaticWidth
Type: float
Default value: 32.0
VStaticOffset
Type: float
Default value: -32.0
VStaticScale
Type: float
Default value: 1.0
VStaticTexture
Type: Texture
Default value: Texture'UTMenu.Skins.VScreenStatic'
Instance functions
CheckMousePassThrough
Overrides: UWindowWindow.CheckMousePassThrough
Paint
Overrides: UWindowWindow.Paint
Tick
function Tick (float Delta)
Overrides: UWindowWindow.Tick