I don't need to test my programs. I have an error-correcting modem.

UE1:Stealth (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Info >> Mutator >> Stealth
Package: 
BotPack

Stealth. All players get invisibility

Instance functions

AlwaysKeep

function bool AlwaysKeep (Actor Other)

Overrides: Mutator.AlwaysKeep


CheckReplacement

function bool CheckReplacement (Actor Other, out byte bSuperRelevant)

Overrides: Mutator.CheckReplacement


ModifyPlayer

function ModifyPlayer (Pawn Other)

Overrides: Mutator.ModifyPlayer