My program doesn't have bugs. It just develops random features.

UE1:Stealth (UT)

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UT Object >> Actor >> Info >> Mutator >> Stealth
Package: 
BotPack

Stealth. All players get invisibility

Instance functions[edit]

AlwaysKeep[edit]

function bool AlwaysKeep (Actor Other)

Overrides: Mutator.AlwaysKeep


CheckReplacement[edit]

function bool CheckReplacement (Actor Other, out byte bSuperRelevant)

Overrides: Mutator.CheckReplacement


ModifyPlayer[edit]

function ModifyPlayer (Pawn Other)

Overrides: Mutator.ModifyPlayer