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UE1:StochasticTrigger (UT)

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UT Object >> Actor >> Triggers >> StochasticTrigger
Package: 
UnrealShare
This class in other games:
RTNP, U1

StochasticTrigger.

Properties[edit]

Property group 'StochasticTrigger'[edit]

Events[edit]

Type: name

Array size: 6

What events to call (must be at least one event)

maxReCheckTime[edit]

Type: float

Try to re-trigger the event after (max amount)

minReCheckTime[edit]

Type: float

Try to re-trigger the event after (min amount)

triggerProbability[edit]

Type: float

The chance of the event occuring effect playing

Internal variables[edit]

bIsActive[edit]

Type: bool

This trigger dispacher is activated/deactivated

numEvents[edit]

Type: int

The number of events available

reTriggerTime[edit]

Type: float


triggerInstigator[edit]

Type: Actor

Who enabled this actor to dispach?

Events[edit]

BeginPlay[edit]

event BeginPlay ()

Overrides: Actor.BeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer


States[edit]

AlwaysActive[edit]

TriggeredActive[edit]

TriggeredActive.Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger (global)


TriggeredActive.UnTrigger[edit]

event UnTrigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.UnTrigger (global)