Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:TDMLargeMapList (UT)

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UT Object >> Actor >> Info >> MapList >> TDMLargeMapList

Contents

Package: 
BotPack

null

Default values[edit]

Property Value
Maps[0] "DM-Phobos.unr"
Maps[1] "DM-barricade.unr"
Maps[2] "DM-Tempest.unr"
Maps[3] "DM-Gothic.unr"
Maps[4] "DM-Zeto.unr"
Maps[5] "DM-Conveyor.unr"