Always snap to grid
UE1:TSkaarjbot (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> Bot >> HumanBotPlus >> MaleBotPlus >> CustomBot >> TSkaarjbot |
- Package:
- MultiMesh
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
TSkaarjbot.
Default values
Property | Value |
---|---|
breathagain | Sound'UnrealI.Skaarj.SKPGasp1' |
Deaths[0] | Sound'UnrealI.Skaarj.SKPDeath1' |
Deaths[1] | Sound'UnrealI.Skaarj.SKPDeath2' |
Deaths[2] | Sound'UnrealI.Skaarj.SKPDeath3' |
Deaths[3] | None |
Deaths[4] | Sound'UnrealI.Skaarj.SKPDeath1' |
Deaths[5] | Sound'UnrealI.Skaarj.SKPDeath3' |
DefaultCustomPackage | "TSkMSkins." |
DefaultFace | "Dominator" |
DefaultSkinName | "TSkMSkins.Warr" |
drown | Sound'UnrealI.Skaarj.SKPDrown1' |
Footstep1 | Sound'multimesh.Skaarj.SkWalk' |
Footstep2 | Sound'multimesh.Skaarj.SkWalk' |
Footstep3 | Sound'multimesh.Skaarj.SkWalk' |
GaspSound | Sound'UnrealI.Skaarj.SKPGasp1' |
HitSound1 | Sound'UnrealI.Skaarj.SKPInjur1' |
HitSound2 | Sound'UnrealI.Skaarj.SKPInjur2' |
HitSound3 | Sound'UnrealI.Skaarj.SKPInjur3' |
HitSound4 | Sound'UnrealI.Skaarj.SKPInjur4' |
JumpSound | Sound'UnrealI.Skaarj.SKPJump1' |
LandGrunt | Sound'UnrealI.Skaarj.Land1SK' |
LODBias | 0.72 |
MenuName | "Skaarj Hybrid" |
Mesh | LodMesh'EpicCustomModels.TSkM' |
SelectionMesh | "EpicCustomModels.TSkM" |
TeamSkin | "T_skaarj_" |
UWHit1 | Sound'UnrealShare.Male.MUWHit1' |
UWHit2 | Sound'UnrealShare.Male.MUWHit2' |
VoiceType | "MultiMesh.SkaarjVoice" |
Instance functions
FastInAir
function FastInAir ()
Overrides: HumanBotPlus.FastInAir
PlayDodge
function PlayDodge (bool bDuckLeft)
Overrides: HumanBotPlus.PlayDodge
PlayDuck
function PlayDuck ()
Overrides: HumanBotPlus.PlayDuck
PlayDying
function PlayDying (name DamageType, Object.Vector HitLoc)
Overrides: MaleBotPlus.PlayDying
PlayInAir
function PlayInAir ()
Overrides: HumanBotPlus.PlayInAir
PlaySkaarjDecap
function PlaySkaarjDecap ()