Mostly Harmless
UE1:TeamGame (UT)
Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> DeathMatchGame >> TeamGame |
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1, UT2003, UT2004
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TeamGame.
Properties
Property group 'TeamGame'
bNoTeamChanges
Type: bool
Modifiers: config
bSpawnInTeamArea
Type: bool
Modifiers: config
FriendlyFireScale
Type: float
Modifiers: config
scale friendly fire damage by this value
GoalTeamScore
Type: float
Modifiers: config
like fraglimit
MaxTeams
Type: int
Modifiers: config
Maximum number of teams allowed in (up to 16)
Default value: 2
MaxTeamSize
Type: int
Modifiers: config
Default value: 16
Internal variables
NewTeamMessage
Type: string
Modifiers: localized
Default value: " is now on "
NextBotTeam
Type: int
TEAM_Blue
Type: byte
Default value: 1
TEAM_Gold
Type: byte
Default value: 3
TEAM_Green
Type: byte
Default value: 2
TEAM_Red
Type: byte
TeamColor
Type: string
Array size: 4
Modifiers: localized
Default value, index 0: "Red"
Default value, index 1: "Blue"
Default value, index 2: "Green"
Default value, index 3: "Gold"
Teams
Type: TeamInfo
Array size: 16
Default values
Property | Value |
---|---|
bCanChangeSkin | False |
BeaconName | "Team" |
bTeamGame | True |
GameMenuType | Class'UnrealShare.UnrealTeamGameOptionsMenu' |
GameName | "Team Game" |
HUDType | Class'UnrealShare.UnrealTeamHUD' |
RulesMenuType | "UMenu.UMenuTeamGameRulesSClient" |
ScoreBoardType | Class'UnrealShare.UnrealTeamScoreBoard' |
Functions
Events
InitGame
Overrides: DeathMatchGame.InitGame
Login
Overrides: DeathMatchGame.Login
PostBeginPlay
Overrides: DeathMatchGame.PostBeginPlay
Other instance functions
AddBot
Overrides: DeathMatchGame.AddBot
AddToTeam
CanSpectate
Overrides: DeathMatchGame.CanSpectate
ChangeTeam
Overrides: GameInfo.ChangeTeam
FindPlayerStart
Overrides: DeathMatchGame.FindPlayerStart
Killed
Overrides: DeathMatchGame.Killed
Logout
Overrides: DeathMatchGame.Logout
ReduceDamage
Overrides: DeathMatchGame.ReduceDamage