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UE1:Titan instance functions (UT)

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UT Object >> Actor >> Pawn >> ScriptedPawn >> Titan (instance functions)
Titan instance functions in other games:
RTNP, U1

Instance functions[edit]

AttitudeToCreature[edit]

function Pawn.EAttitude AttitudeToCreature (Pawn Other)

Overrides: ScriptedPawn.AttitudeToCreature


FootStep[edit]

function FootStep ()


NeedToTurn[edit]

function bool NeedToTurn (Object.Vector targ)

Overrides: ScriptedPawn.NeedToTurn


PlayAcquisitionSound[edit]

function PlayAcquisitionSound ()

Overrides: ScriptedPawn.PlayAcquisitionSound


PlayChallenge[edit]

function PlayChallenge ()

Overrides: ScriptedPawn.PlayChallenge


PlayDying[edit]

function PlayDying (name DamageType, Object.Vector HitLocation)

Overrides: Pawn.PlayDying


PlayFearSound[edit]

function PlayFearSound ()

Overrides: ScriptedPawn.PlayFearSound


PlayMeleeAttack[edit]

function PlayMeleeAttack ()

Overrides: ScriptedPawn.PlayMeleeAttack


PlayPatrolStop[edit]

function PlayPatrolStop ()

Overrides: Pawn.PlayPatrolStop


PlayRangedAttack[edit]

function PlayRangedAttack ()

Overrides: ScriptedPawn.PlayRangedAttack


PlayRoamingSound[edit]

function PlayRoamingSound ()

Overrides: ScriptedPawn.PlayRoamingSound


PlayRunning[edit]

function PlayRunning ()

Overrides: Pawn.PlayRunning


PlayTakeHit[edit]

function PlayTakeHit (float tweentime, Object.Vector HitLoc, int Damage)

Overrides: Pawn.PlayTakeHit


PlayThreatening[edit]

function PlayThreatening ()

Overrides: Pawn.PlayThreatening


PlayThreateningSound[edit]

function PlayThreateningSound ()

Overrides: ScriptedPawn.PlayThreateningSound


PlayTurning[edit]

function PlayTurning ()

Overrides: Pawn.PlayTurning


PlayVictoryDance[edit]

function PlayVictoryDance ()

Overrides: Pawn.PlayVictoryDance


PlayWaiting[edit]

function PlayWaiting ()

Overrides: Pawn.PlayWaiting


PlayWaitingAmbush[edit]

function PlayWaitingAmbush ()

Overrides: Pawn.PlayWaitingAmbush


PlayWalking[edit]

function PlayWalking ()

Overrides: Pawn.PlayWalking


PunchDamageTarget[edit]

function PunchDamageTarget ()


SlapDamageTarget[edit]

function SlapDamageTarget ()


SpawnRock[edit]

function SpawnRock ()


StartMoving[edit]

function StartMoving ()


Stomp[edit]

function Stomp ()


ThrowOther[edit]

function ThrowOther (Pawn Other)


TweenToFighter[edit]

function TweenToFighter (float tweentime)

Overrides: Pawn.TweenToFighter


TweenToPatrolStop[edit]

function TweenToPatrolStop (float tweentime)

Overrides: Pawn.TweenToPatrolStop


TweenToRunning[edit]

function TweenToRunning (float tweentime)

Overrides: Pawn.TweenToRunning


TweenToWaiting[edit]

function TweenToWaiting (float tweentime)

Overrides: Pawn.TweenToWaiting


TweenToWalking[edit]

function TweenToWalking (float tweentime)

Overrides: Pawn.TweenToWalking