Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:TournamentFemale (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> PlayerPawn >> TournamentPlayer >> TournamentFemale |
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TournamentFemale.
Default values
Property | Value |
---|---|
bIsFemale | True |
breathagain | Sound'Botpack.FemaleSounds.(All).hgasp3' |
CarcassType | Class'BotPack.TFemale1Carcass' |
Deaths[0] | Sound'Botpack.FemaleSounds.(All).death1d' |
Deaths[1] | Sound'Botpack.FemaleSounds.(All).death2a' |
Deaths[2] | Sound'Botpack.FemaleSounds.(All).death3c' |
Deaths[3] | Sound'Botpack.FemaleSounds.(All).decap01' |
Deaths[4] | Sound'Botpack.FemaleSounds.(All).death41' |
Deaths[5] | Sound'Botpack.FemaleSounds.(All).death42' |
Die | Sound'Botpack.FemaleSounds.(All).death1d' |
drown | Sound'UnrealShare.Female.mdrown2fem' |
GaspSound | Sound'Botpack.FemaleSounds.(All).lgasp1' |
HitSound1 | Sound'Botpack.FemaleSounds.(All).linjur2' |
HitSound2 | Sound'Botpack.FemaleSounds.(All).linjur3' |
HitSound3 | Sound'Botpack.FemaleSounds.(All).linjur4' |
HitSound4 | Sound'Botpack.FemaleSounds.(All).hinjur4' |
JumpSound | Sound'Botpack.FemaleSounds.(All).Fjump1' |
LandGrunt | Sound'Botpack.FemaleSounds.(All).lland1' |
StatusBelt | Texture'Botpack.Icons.WomanBelt' |
StatusDoll | Texture'Botpack.Icons.Woman' |
UWHit1 | Sound'Botpack.FemaleSounds.(All).UWhit01' |
UWHit2 | Sound'UnrealShare.Male.MUWHit2' |
VoicePackMetaClass | "BotPack.VoiceFemale" |
Instance functions
PlayDecap
function PlayDecap ()
PlayDying
function PlayDying (name DamageType, Object.Vector HitLoc)
Overrides: Pawn.PlayDying
PlayRightHit
function PlayRightHit (float tweentime)
Overrides: TournamentPlayer.PlayRightHit