My program doesn't have bugs. It just develops random features.

UE1:TranslocGlow (UT)

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UT Object >> Actor >> Effects >> TranslocGlow

Contents

Package: 
BotPack
Direct subclasses:
TranslocBlue, TranslocGold, TranslocGreen

TranslocGlow.

Default values[edit]

Property Value
bNetTemporary False
bTrailerPrePivot True
DrawScale 0.5
DrawType DT_Sprite
Physics PHYS_Trailer
PrePivot
Member Value
Z 20.0
RemoteRole ROLE_SimulatedProxy
Skin Texture'Botpack.Translocator.Tranglow'
Sprite Texture'Botpack.Translocator.Tranglow'
Style STY_Translucent
Texture Texture'Botpack.Translocator.Tranglow'