Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:Tree9 (UT)

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UT Object >> Actor >> Decoration >> Tree >> Tree9
Package: 
UnrealShare
This class in other games:
RTNP, U1

Tree9.

Default values

Property Value
CollisionHeight 39.0
CollisionRadius 15.0
Mesh None

Hints

Mesh is set to None so there is nothing drawn. Probably 'UnrealShare.Tree9M' is the correct Mesh for it and has to be set manually.