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UE1:TriggeredDeath (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
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TriggeredDeath. When triggered, kills the player, causing screen flashes and sounds.
Properties[edit]
Property group 'TriggeredDeath'[edit]
bDestroyItems[edit]
Type: bool
destroy any items which may touch it as well
ChangeTime[edit]
Type: float
DeathName[edit]
Type: name
EndFlashFog[edit]
Type: Object.Vector
EndFlashScale[edit]
Type: float
FemaleDeathSound[edit]
Type: Sound
MaleDeathSound[edit]
Type: Sound
StartFlashFog[edit]
Type: Object.Vector
StartFlashScale[edit]
Type: float
Internal variables[edit]
TimePassed[edit]
Type: float
Array size: 8
Victim[edit]
Type: PlayerPawn
Array size: 8
States[edit]
Enabled[edit]
Modifiers: auto
Enabled.Tick[edit]
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)
Enabled.Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch (global)
Enabled.KillVictim[edit]
function KillVictim (Pawn Victim)