Gah - a solution with more questions. – EntropicLqd
UE1:TrooperMasterChunk (UT)
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Object >> Actor >> Decoration >> Carcass >> CreatureChunks >> MasterCreatureChunk >> TrooperMasterChunk |
Contents
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TrooperMasterChunk
Default values[edit]
Property | Value |
---|---|
CarcassClass | Class'UnrealI.TrooperCarcass' |
CarcHeight | 42.0 |
Mesh | None |