My program doesn't have bugs. It just develops random features.

UE1:UBrowserPlayerGrid (UT)

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UT Object >> UWindowBase >> UWindowWindow >> UWindowGrid >> UBrowserPlayerGrid
Package: 
UBrowser
This class in other games:
RTNP, U1

UBrowserPlayerGrid

Properties

BotText

Type: string

Modifiers: localized


Default value: "Bot"

DisabledText

Type: string

Modifiers: localized


Default value: "Unregistered"

EnabledText

Type: string

Modifiers: localized


Default value: "Registered"

FaceText

Type: string

Modifiers: localized


Default value: "Face"

FragsText

Type: string

Modifiers: localized


Default value: "Frags"

IDText

Type: string

Modifiers: localized


Default value: "ID"

MeshText

Type: string

Modifiers: localized


Default value: "Mesh"

NameText

Type: string

Modifiers: localized


Default value: "Name"

ngSecretColumn

Type: UWindowGridColumn


ngSecretText

Type: string

Modifiers: localized


Default value: "ngWorldStats Status"

ngSecretWidth

Type: int


PingText

Type: string

Modifiers: localized


Default value: "Ping"

SkinText

Type: string

Modifiers: localized


Default value: "Skin"

TeamText

Type: string

Modifiers: localized


Default value: "Team"

Default values

Property Value
bNoKeyboard True

Instance functions

Created

function Created ()

Overrides: UWindowGrid.Created


PaintColumn

function PaintColumn (Canvas C, UWindowGridColumn Column, float MouseX, float MouseY)

Overrides: UWindowGrid.PaintColumn


RightClickRow

function RightClickRow (int Row, float X, float Y)

Overrides: UWindowGrid.RightClickRow


SelectRow

function SelectRow (int Row)

Overrides: UWindowGrid.SelectRow


SortColumn

function SortColumn (UWindowGridColumn Column)

Overrides: UWindowGrid.SortColumn