Always snap to grid

UE1:UBrowserRightClickMenu (RTNP)

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Package: 
UBrowser
This class in other games:
U1, UT

null

Properties[edit]

Favorites[edit]

Type: UWindowPulldownMenuItem


FavoritesName[edit]

Type: string

Modifiers: localized


Default value: "Add to &Favorites"

Grid[edit]

Type: UBrowserServerGrid


Info[edit]

Type: UWindowPulldownMenuItem


InfoName[edit]

Type: string

Modifiers: localized


Default value: "&Server and Player Info"

List[edit]

Type: UBrowserServerList


PingAll[edit]

Type: UWindowPulldownMenuItem


PingAllName[edit]

Type: string

Modifiers: localized


Default value: "&Ping All Servers"

Refresh[edit]

Type: UWindowPulldownMenuItem


RefreshName[edit]

Type: string

Modifiers: localized


Default value: "&Refresh All Servers"

RefreshServer[edit]

Type: UWindowPulldownMenuItem


RefreshServerName[edit]

Type: string

Modifiers: localized


Default value: "&Ping This Server"

RemoveFavoritesName[edit]

Type: string

Modifiers: localized


Default value: "Remove from &Favorites"

Instance functions[edit]

CloseUp[edit]

function CloseUp ()

Overrides: UWindowPulldownMenu.CloseUp


Created[edit]

function Created ()

Overrides: UWindowPulldownMenu.Created


ExecuteItem[edit]

function ExecuteItem (UWindowPulldownMenuItem I)

Overrides: UWindowPulldownMenu.ExecuteItem


RMouseDown[edit]

function RMouseDown (float X, float Y)

Overrides: UWindowWindow.RMouseDown


RMouseUp[edit]

function RMouseUp (float X, float Y)

Overrides: UWindowWindow.RMouseUp


ShowWindow[edit]

function ShowWindow ()

Overrides: UWindowPulldownMenu.ShowWindow