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UE1:UMenuBotConfigClientWindow (RTNP)
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Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UMenuPageWindow >> UMenuBotConfigBase >> UMenuBotConfigClientWindow |
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Properties
BIMCheck
Type: UWindowCheckbox
BIMHelp
Type: string
Modifiers: localized
Default value: "If checked, bots will be present in your new multiplayer game."
BIMText
Type: string
Modifiers: localized
Default value: "Enable Bots"
BotConfig
Instance functions
AutoAdjustChecked
function AutoAdjustChecked ()
Overrides: UMenuBotConfigBase.AutoAdjustChecked
BaseChanged
function BaseChanged ()
Overrides: UMenuBotConfigBase.BaseChanged
BeforePaint
Overrides: UMenuBotConfigBase.BeforePaint
BIMChanged
function BIMChanged ()
ConfigureIndivBots
function ConfigureIndivBots ()
Overrides: UMenuBotConfigBase.ConfigureIndivBots
Created
function Created ()
Overrides: UMenuBotConfigBase.Created
LoadCurrentValues
function LoadCurrentValues ()
Overrides: UMenuBotConfigBase.LoadCurrentValues
Notify
function Notify (UWindowDialogControl C, byte E)
Overrides: UMenuBotConfigBase.Notify
NumBotsChanged
function NumBotsChanged ()
Overrides: UMenuBotConfigBase.NumBotsChanged
RandomChecked
function RandomChecked ()
Overrides: UMenuBotConfigBase.RandomChecked
SaveConfigs
function SaveConfigs ()
Overrides: UWindowWindow.SaveConfigs