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UE1:UMenuBotConfigBase (RTNP)

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Package: 
UMenu
Direct subclass:
UMenuBotConfigClientWindow
This class in other games:
UT

null

Properties[edit]

AtLeastOneBotText[edit]

Type: string

Modifiers: localized


Default value: "You must choose at least one bot in order to use the configure bots screen."

AtLeastOneBotTitle[edit]

Type: string

Modifiers: localized


Default value: "Configure Bots"

AutoAdjustCheck[edit]

Type: UWindowCheckbox


AutoAdjustHelp[edit]

Type: string

Modifiers: localized


Default value: "If checked, bots will increase or decrease their skill to match your skill level."

AutoAdjustText[edit]

Type: string

Modifiers: localized


Default value: "Auto Adjust Skill"

BaseCombo[edit]

Type: UWindowComboControl


BaseHelp[edit]

Type: string

Modifiers: localized


Default value: "This is the base skill level of the bots."

BaseText[edit]

Type: string

Modifiers: localized


Default value: "Base Skill:"

BotmatchParent[edit]

Type: UMenuBotmatchClientWindow


ConfigBots[edit]

Type: UWindowSmallButton


ConfigBotsHelp[edit]

Type: string

Modifiers: localized


Default value: "Configure the names, appearance and other attributes of individual bots."

ConfigBotsText[edit]

Type: string

Modifiers: localized


Default value: "Configure"

ControlOffset[edit]

Type: float


Default value: 20.0

Initialized[edit]

Type: bool


NumBotsEdit[edit]

Type: UWindowEditControl


NumBotsHelp[edit]

Type: string

Modifiers: localized


Default value: "This is the number of bots that you will play against."

NumBotsText[edit]

Type: string

Modifiers: localized


Default value: "Number of Bots"

RandomCheck[edit]

Type: UWindowCheckbox


RandomHelp[edit]

Type: string

Modifiers: localized


Default value: "If checked, bots will chosen at random from the list of bot configurations."

RandomText[edit]

Type: string

Modifiers: localized


Default value: "Random Order"

Skills[edit]

Type: string

Array size: 8

Modifiers: localized


Default value, index 0: "Novice"

Default value, index 1: "Average"

Default value, index 2: "Skilled"

Default value, index 3: "Masterful"

SkillTaunts[edit]

Type: string

Array size: 8

Modifiers: localized


Default value, index 0: "They won't hurt you...much."

Default value, index 1: "Don't get cocky."

Default value, index 2: "You think you're tough?"

Default value, index 3: "You're already dead."

TauntLabel[edit]

Type: UMenuLabelControl


Instance functions[edit]

AfterCreate[edit]

function AfterCreate ()

Overrides: UWindowWindow.AfterCreate


AutoAdjustChecked[edit]

function AutoAdjustChecked ()


BaseChanged[edit]

function BaseChanged ()


BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


ConfigureIndivBots[edit]

function ConfigureIndivBots ()


Created[edit]

function Created ()

Overrides: UWindowWindow.Created


LoadCurrentValues[edit]

function LoadCurrentValues ()


Notify[edit]

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuPageWindow.Notify


NumBotsChanged[edit]

function NumBotsChanged ()


RandomChecked[edit]

function RandomChecked ()


SetBotmatchParent[edit]

function SetBotmatchParent ()