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UE1:UMenuBotSetupBase (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuDialogClientWindow >> UMenuPlayerSetupClient >> UMenuBotSetupBase |
- Package:
- UMenu
- Direct subclass:
- UMenuBotSetupClient
- This class in other games:
- UT
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Properties[edit]
BotCombo[edit]
Type: UWindowComboControl
BotHelp[edit]
Type: string
Modifiers: localized
Default value: "Select the bot you wish to configure."
BotText[edit]
Type: string
Modifiers: localized
Default value: "Bot:"
BotWord[edit]
Type: string
Modifiers: localized
Default value: "Bot"
ConfigureBot[edit]
Type: int
DefaultsButton[edit]
Type: UWindowSmallButton
DefaultsHelp[edit]
Type: string
Modifiers: localized
Default value: "Reset all bot configurations to their default settings."
DefaultsText[edit]
Type: string
Modifiers: localized
Default value: "Reset"
Default values[edit]
Property | Value |
---|---|
ClassHelp | "Select this bot's class." |
ControlOffset | 35 |
FaceHelp | "Choose a face for this bot." |
NameHelp | "Set this bot's name." |
PlayerBaseClass | "Bots" |
SkinHelp | "Choose a skin for this bot." |
TeamHelp | "Select the team color for this bot." |
TeamText | "Color:" |
Instance functions[edit]
BeforePaint[edit]
Overrides: UMenuPlayerSetupClient.BeforePaint
BotChanged[edit]
function BotChanged ()
Created[edit]
function Created ()
Overrides: UMenuPlayerSetupClient.Created
LoadBots[edit]
function LoadBots ()
Notify[edit]
function Notify (UWindowDialogControl C, byte E)
Overrides: UMenuPlayerSetupClient.Notify
ResetBots[edit]
function ResetBots ()