My program doesn't have bugs. It just develops random features.
UE1:UMenuDialogClientWindow (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuDialogClientWindow |
Contents
- Package:
- UMenu
- Direct subclasses:
- UMenuPlayerClientWindow, UMenuMapListCW, UMenuMapListFrameCW, UMenuMutatorCW, UMenuMutatorFrameCW, UMenuPlayerMeshClient, UMenuPlayerSetupClient, UMenuSlotClientWindow, UMenuStartMatchClientWindow, UMenuWeaponPriorityCW, UMenuWeaponPriorityListArea, UMenuWeaponPriorityMesh, UTCreditsCW
- This class in other games:
- UT
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Instance functions[edit]
Notify[edit]
function Notify (UWindowDialogControl C, byte E)
Overrides: UWindowDialogClientWindow.Notify