Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UMenuDialogClientWindow (RTNP)
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Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuDialogClientWindow |
Contents
- Package:
- UMenu
- Direct subclasses:
- UMenuPlayerClientWindow, UMenuMapListCW, UMenuMapListFrameCW, UMenuMutatorCW, UMenuMutatorFrameCW, UMenuPlayerMeshClient, UMenuPlayerSetupClient, UMenuSlotClientWindow, UMenuStartMatchClientWindow, UMenuWeaponPriorityCW, UMenuWeaponPriorityListArea, UMenuWeaponPriorityMesh, UTCreditsCW
- This class in other games:
- UT
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Instance functions[edit]
Notify[edit]
function Notify (UWindowDialogControl C, byte E)
Overrides: UWindowDialogClientWindow.Notify