Gah - a solution with more questions. – EntropicLqd

UE1:UMenuWeaponPriorityCW (RTNP)

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Package: 
UMenu
This class in other games:
UT

null

Properties[edit]

HSplitter[edit]

Type: UWindowHSplitter


ListAreaClass[edit]

Type: string


Default value: "UMenu.UMenuWeaponPriorityListArea"

Instance functions[edit]

Created[edit]

function Created ()

Overrides: UWindowWindow.Created


Resized[edit]

function Resized ()

Overrides: UWindowWindow.Resized