Mostly Harmless
UE1:UMenuHUDConfigCW (RTNP)
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UMenuPageWindow >> UMenuHUDConfigCW |
Contents
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Constants
HUDConfigSliderY
Value: 20
CrosshairSliderY
Value: 115
Properties
Property group 'UMenuHUDConfigCW'
HUDIcon
Type: Texture
Array size: 6
Default value, index 0: Texture'UMenu.Hud1'
Default value, index 1: Texture'UMenu.Hud2'
Default value, index 2: Texture'UMenu.Hud3'
Default value, index 3: Texture'UMenu.Hud4'
Default value, index 4: Texture'UMenu.Hud5'
Default value, index 5: Texture'UMenu.Hud6'
Internal variables
CrosshairHelp
Type: string
Modifiers: localized
Default value: "Choose the crosshair appearing at the center of your screen."
CrosshairSlider
Type: UWindowHSliderControl
CrosshairText
Type: string
Modifiers: localized
Default value: "Crosshair Style"
HUDConfigHelp
Type: string
Modifiers: localized
Default value: "Use the left and right arrow keys to select a Heads Up Display configuration."
HUDConfigSlider
Type: UWindowHSliderControl
HUDConfigText
Type: string
Modifiers: localized
Default value: "HUD Layout"
Instance functions
BeforePaint
Overrides: UWindowWindow.BeforePaint
Created
Overrides: UWindowWindow.Created
CrosshairChanged
HUDConfigChanged
Notify
Overrides: UMenuPageWindow.Notify
Paint
Overrides: UMenuPageWindow.Paint
SaveConfigs
Overrides: UWindowWindow.SaveConfigs