My program doesn't have bugs. It just develops random features.

UE1:UMenuMapList (RTNP)

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RTNP Object >> UWindowBase >> UWindowList >> UWindowListBoxItem >> UMenuMapList
Package: 
UMenu
This class in other games:
UT

null

Properties[edit]

DisplayName[edit]

Type: string


MapName[edit]

Type: string


Instance functions[edit]

Compare[edit]

function bool Compare (UWindowList T, UWindowList B)

Overrides: UWindowList.Compare


FindMap[edit]

function UMenuMapList FindMap (string FindMapName)