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UE1:UMenuMultiplayerMenu (RTNP)

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Package: 
UMenu
This class in other games:
UT

null

Properties[edit]

bOpenLAN[edit]

Type: bool


bOpenLocation[edit]

Type: bool


Browser[edit]

Type: UWindowPulldownMenuItem


BrowserHelp[edit]

Type: string

Modifiers: localized


Default value: "Search for games currently in progress on the Internet."

BrowserName[edit]

Type: string

Modifiers: localized


Default value: "&Find Internet Games"

BrowserWindow[edit]

Type: UBrowserMainWindow


Disconnect[edit]

Type: UWindowPulldownMenuItem


DisconnectHelp[edit]

Type: string

Modifiers: localized


Default value: "Disconnect from the current server."

DisconnectName[edit]

Type: string

Modifiers: localized


Default value: "&Disconnect from Server"

LAN[edit]

Type: UWindowPulldownMenuItem


LANHelp[edit]

Type: string

Modifiers: localized


Default value: "Search for games of your local LAN."

LANName[edit]

Type: string

Modifiers: localized


Default value: "Find &LAN Games"

OpenLocation[edit]

Type: UWindowPulldownMenuItem


OpenLocationHelp[edit]

Type: string

Modifiers: localized


Default value: "Connect to a server using its IP address or unreal:// URL."

OpenLocationName[edit]

Type: string

Modifiers: localized


Default value: "Open &Location"

Reconnect[edit]

Type: UWindowPulldownMenuItem


ReconnectHelp[edit]

Type: string

Modifiers: localized


Default value: "Attempt to reconnect to the last server you were connected to."

ReconnectName[edit]

Type: string

Modifiers: localized


Default value: "&Reconnect to Server"

Start[edit]

Type: UWindowPulldownMenuItem


StartGameClassName[edit]

Type: string

Modifiers: config


Default value: "UMenu.UMenuStartGameWindow"

StartHelp[edit]

Type: string

Modifiers: localized


Default value: "Start your own network game which others can join."

StartName[edit]

Type: string

Modifiers: localized


Default value: "&Start New Multiplayer Game"

SuggestNetspeed[edit]

Type: UWindowMessageBox


SuggestNetspeedText[edit]

Type: string

Modifiers: localized


Default value: "You haven't yet configured the type of Internet connection you will be playing with. It is recommended that you go to the Network Settings screen to ensure you have the best online gaming experience.\n\nWould you like to go to Network Settings instead?"

SuggestNetspeedTitle[edit]

Type: string

Modifiers: localized


Default value: "Check Internet Speed"

SuggestPlayerSetup[edit]

Type: UWindowMessageBox


SuggestPlayerSetupText[edit]

Type: string

Modifiers: localized


Default value: "Your name is currently set to Player. It is recommended that you go to Player Setup and give yourself another name before playing a multiplayer game.\n\nWould you like to go to Player Setup instead?"

SuggestPlayerSetupTitle[edit]

Type: string

Modifiers: localized


Default value: "Check Player Name"

UBrowserClassName[edit]

Type: string

Modifiers: config


Default value: "UBrowser.UBrowserMainWindow"

Instance functions[edit]

Created[edit]

function Created ()

Overrides: UWindowPulldownMenu.Created


ExecuteItem[edit]

function ExecuteItem (UWindowPulldownMenuItem I)

Overrides: UWindowPulldownMenu.ExecuteItem


LoadUBrowser[edit]

function LoadUBrowser ()


MessageBoxDone[edit]

function MessageBoxDone (UWindowMessageBox W, UWindowBase.MessageBoxResult Result)

Overrides: UWindowWindow.MessageBoxDone


NotifyAfterLevelChange[edit]

function NotifyAfterLevelChange ()

Overrides: UWindowWindow.NotifyAfterLevelChange


NotifyBeforeLevelChange[edit]

function NotifyBeforeLevelChange ()

Overrides: UWindowWindow.NotifyBeforeLevelChange


NotifyQuitUnreal[edit]

function NotifyQuitUnreal ()

Overrides: UWindowWindow.NotifyQuitUnreal


ResolutionChanged[edit]

function ResolutionChanged (float W, float H)

Overrides: UWindowWindow.ResolutionChanged


Select[edit]

function Select (UWindowPulldownMenuItem I)

Overrides: UWindowPulldownMenu.Select


WindowShown[edit]

function WindowShown ()

Overrides: UWindowWindow.WindowShown