My program doesn't have bugs. It just develops random features.
UE1:UMenuOptionsClientWindow (UT)
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Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuOptionsClientWindow |
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Properties[edit]
AudioTab[edit]
Type: string
Modifiers: localized
Default value: "Audio"
CloseButton[edit]
Type: UWindowSmallCloseButton
ControlsTab[edit]
Type: string
Modifiers: localized
Default value: "Controls"
GamePlayTab[edit]
Type: string
Modifiers: localized
Default value: "Game"
HUDTab[edit]
Type: string
Modifiers: localized
Default value: "HUD"
InputTab[edit]
Type: string
Modifiers: localized
Default value: "Input"
Network[edit]
Type: UWindowPageControlPage
NetworkTab[edit]
Type: string
Modifiers: localized
Default value: "Network"
Pages[edit]
Type: UMenuPageControl
VideoTab[edit]
Type: string
Modifiers: localized
Default value: "Video"
Instance functions[edit]
Created[edit]
function Created ()
Overrides: UWindowWindow.Created
GetDesiredDimensions[edit]
Overrides: UWindowDialogClientWindow.GetDesiredDimensions
Paint[edit]
Overrides: UWindowDialogClientWindow.Paint
Resized[edit]
function Resized ()
Overrides: UWindowWindow.Resized
ShowNetworkTab[edit]
function ShowNetworkTab ()