My program doesn't have bugs. It just develops random features.
UE1:UMenuScreenshotCW (UT)
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Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuScreenshotCW |
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Properties[edit]
IdealPlayerCount[edit]
Type: string
MapAuthor[edit]
Type: string
MapTitle[edit]
Type: string
PlayersText[edit]
Type: string
Modifiers: localized
Default value: "Players"
Screenshot[edit]
Type: Texture
Instance functions[edit]
Close[edit]
function Close (optional bool bByParent)
Overrides: UWindowClientWindow.Close
Paint[edit]
Overrides: UWindowDialogClientWindow.Paint
SetMap[edit]
function SetMap (string MapName)